List equipment
Choose an unequipped, non-favorite item and set its price in Coins. Confirm the displayed listing fee; equipment can reduce it by up to 90%, with a minimum fee of one Coin. Listing removes that instance from your inventory and saved sets. Your active listing limit applies.
The buyer receives exactly that item, including its model, rarity and rolled affixes. Proceeds wait in the seller’s pending marketplace balance. Cancelling an unsold listing returns the same item. A listing cannot be purchased twice.
Direct item sale
Sell eligible spare items directly for their configured model price when you want an immediate sale. Favorites, equipped items and saved-set members are protected. A model without a price cannot be sold. This pays Coins and no Reputation.
Building auctions
Hold a building for at least 24 hours before a voluntary sale or auction. It must have no pending operation, and post-auction immunity can add restrictions. Bids reserve the required capacity. A player who owned the property earlier in this season cannot bid again, except the current owner defending a forced auction.
An unrepaired Compromise can enable forced auction. The opening bid is based on Coins actually invested. Unfinished work is cancelled without refund. Direct building sale instead pays the configured fraction of actual investment, currently 75%.
Season boundary
Marketplace listings, equipment and property reset each season. Synchronise into the current season before buying or cancelling. Trading and auction transfers do not earn Reputation. Do not use a pending listing as storage across seasons.
Season 12 reference. Balance values may change; the prices, timers and rewards shown in the game take precedence.
